#ifndef __WOODEN_SLAB_BLOCK_H__
#define __WOODEN_SLAB_BLOCK_H__

#include "SlabBlock.h"

namespace PocketSurvival
{
    // 半木板
    class WoodenSlabBlock : public SlabBlock
    {
    public:
        WoodenSlabBlock();
        static constexpr int32_t Index()
        {
            return 55;
        }
        virtual int32_t getIndex() override; 
        virtual const std::string &getBlockName() override;
    };

} // namespace PocketSurvival


#endif